Epic Items
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These are Epic Loot items you can craft through the Job System. Epic boss monsters throughout the world will drop various magical ingredients that you can then take to an appropriate Job System crafter to create the item base you desire. This unfinished item base can then be taken to a Craft Wondrous Items NPC or PC to finalize the item.
Full List of Items
Item Name | Item Type | Crafted By | Properties |
---|---|---|---|
Wondrous Runic Component | Crafting Component | Artificer | None |
Mystical Aventurine Imbedded Material Component | Crafting Component | Artificer | None |
Pulsating Bloodstone Dread Component | Crafting Component | Artificer | None |
Glamorous Obsidian Fused Bone Component | Crafting Component | Artificer | None |
Wondrous Bloodstone Component | Crafting Component | Artificer | None |
Dread Runic Fused Component | Crafting Component | Artificer | None |
Shimmering Aventurine Fused Bone Component | Crafting Component | Artificer | None |
Glamorous Obsidian Imbedded Material Component | Crafting Component | Artificer | None |
Hunter's Sense | Inventory Item | Artificer | Clairaudience/Clairvoyance (15) Unltd/Day, Invisibility Purge (5) 3/Day, True Seeing (9) 3/Day |
Greater Tome of Mystra | Inventory Item | Artificer | Greater Spell Breach (11) 1/Day, Greater Spell Mantle (17) 1/Day, Lesser Spell Breach (7) 2/Day, Lesser Spell Mantle (9) 2/Day |
Orb of Unlocked Secrets | Inventory Item | Artificer | Improved Invisibility (7) 1/Day, Rogue's Cunning (3) 3/Day |
Herald's Gift | Inventory Item | Artificer | Expeditious Retreat (5) 5/Day, Haste (10) 1/Day, Haste (5) 1/Day |
Lesser Ioun Stone: Chrysoprase | Inventory Item | Artificer | Hide +5, Move Silently +5, 1/Day |
Lesser Ioun Stone: Iolite | Inventory Item | Artificer | Lore +5, Spellcraft +5, Summons gain +4 STR, +4 CON, 1/Day |
Lesser Ioun Stone: Lavender | Inventory Item | Artificer | Discipline +5, Fortitude Saving Throw +3, 1/Day |
Lesser Ioun Stone: Purple | Inventory Item | Artificer | Regeneration +2, 1/Day |
Lesser Ioun Stone: White | Inventory Item | Artificer | Universal Saving Throws +2, 1/Day |
Lesser Ioun Stone: Blue | Inventory Item | Artificer | Wisdom +2, 1/Day |
Lesser Ioun Stone: Deep Red | Inventory Item | Artificer | Dexterity +2, 1/Day |
Lesser Ioun Stone: Dusty Rose | Inventory Item | Artificer | Dodge AC +1, 1/Day |
Lesser Ioun Stone: Pale Blue | Inventory Item | Artificer | Strength +2, 1/Day |
Lesser Ioun Stone: Pink | Inventory Item | Artificer | Constitution +2, 1/Day |
Lesser Ioun Stone: Pink & Green | Inventory Item | Artificer | Charisma +2, 1/Day |
Lesser Ioun Stone: Scarlet & Blue | Inventory Item | Artificer | Intelligence +2, 1/Day |
Wyrmshadow Reliquary | Inventory Item | Artificer | Flame Weapon (17) 2/Day |
Yowler's Eye | Inventory Item | Artificer | Camouflage (5) 1/Day, Negative Energy Protection (15) 2/Day |
Ring of Elemental Acid Immunity | Ring | Jeweler | 50% Acid Immunity |
Ring of Elemental Cold Immunity | Ring | Jeweler | 50% Cold Immunity |
Ring of Elemental Fire Immunity | Ring | Jeweler | 50% Fire Immunity |
Warlock's Empowerment | Ring | Jeweler | Charisma +3, Concentration +10 |
Warlock's Focus | Ring | Jeweler | Dexterity +3, Concentration +10 |
Ring of Elemental Lightning Immunity | Ring | Jeweler | 50% Electrical Immunity |
Ring of Protection and Prevention | Ring | Jeweler | Deflection AC +5, +5 Soak 5 Damage, Universal Saving Throws +2 |
A Bond Unbroken | Ring | Jeweler | Constitution +3, Bonus Spell Slot (Ranger) Level 2, Level 3, Level 4 |
Crusader's Band | Ring | Jeweler | Charisma +3, Bonus Spell Slot (Paladin) Level 2, Level 3, Level 4 |
Duskfetter | Ring | Jeweler | Dexterity +3, Hide +5, Move Silently +5 |
Heartwood Ring | Ring | Jeweler | Wisdom +2, Regeneration +1, Fortitude Saving Throw +2, Reflex Saving Throw +2 |
Nabessan Nail | Ring | Jeweler | Strength +2, Discipline +5, Universal Saving Throw +1 |
Troll Queen's Ring | Ring | Jeweler | Constitution +3, Regeneration +2 |
Lesser Ring of Evasion | Ring | Jeweler | Bonus Feat: Evasion |
Scarab of Protection +6 | Amulet | Jeweler | Universal Saving Throws +6 |
Scarab of Living | Amulet | Jeweler | Natural AC +5, Regeneration +2, Immunity: Poison, Immunity: Disease |
Elemental Defense Amulet | Amulet | Jeweler | Natural AC +5, Acid Resist 10/-, Cold Resist 10/-, Electrical Resist 10/-, Fire Resist 10/- |
A Musician's Mind | Ring | Jeweler | Charisma +3, Bonus Spell Slot (Bard) Level 5, Level 5, Level 6 |
Shadow's Glance | Ring | Jeweler | Wisdom +3, Bonus Spell Slot (Blackguard) Level 2, Level 3, Level 4 |
Killer's Balance | Ring | Jeweler | Intelligence +3, Bonus Spell Slot (Assassin) Level 2, Level 3, Level 4 |
Ring of Regeneration | Ring | Jeweler | Regeneration +4 |
Ring of Power | Ring | Jeweler | Cold Resist 15/-, Electrical Resist 15/-, Fire Resist 15/-, Freedom of Movement, Regeneration +1 |
Ring of Clear Thought +5 | Ring | Jeweler | Intelligence +5 |
Periapt of Wisdom +6 | Amulet | Jeweler | Wisdom +6 |
Nature's Devotion | Ring | Jeweler | Wisdom +3, Bonus Spell Slot (Druid) Level 8, Level 8, Level 9 |
Band of Illumination | Ring | Jeweler | Intelligence +3, Bonus Spell Slot (Wizard) Level 8, Level 8, Level 9 |
Mysterious Band | Ring | Jeweler | Charisma +3, Bonus Spell Slot (Sorcerer) Level 8, Level 8, Level 9 |
Divine Touch | Ring | Jeweler | Wisdom +3, Bonus Spell Slot (Cleric) Level 8, Level 8, Level 9 |
Bow of the Tempest | Longbow | R. Crafter | AB +5, Mighty +5, 1d12 Massive Criticals, Extra Ranged Damage Type: Slashing |
Earblasters | Dart | R. Crafter | Enhancement +5, Sonic 1d8, Vampiric Regeneration +2, OnHit Deafness (DC 20, 50% / 2 Rounds) |
Frozen Cutters | Shuriken | R. Crafter | Enhancement +5, Cold 1d4, Slashing 1d8, OnHit Slow (DC 20, 50% / 2 Rounds) |
Thunderstrikers | Throwing Axe | R. Crafter | Enhancement +5, Electrical 1d4, Piercing 1d8, Vampiric Regeneration +2 |
Essence Crossbow | Heavy Crossbow | R. Crafter | AB +5, Mighty +5, 1d12 Massive Criticals, Bonus Feat: Sneak Attack Blackguard (1d6), 80% Weight Reduction |
Hurricane | Light Crossbow | R. Crafter | AB +5, Mighty +5, 1d12 Massive Criticals, Extra Ranged Damage Type: Slashing |
Ebon Gale | Shortbow | R. Crafter | AB +5, Mighty +5, 1d12 Massive Criticals, Extra Ranged Damage Type: Slashing |
Dalestriker | Sling | R. Crafter | AB +5, Mighty +5, 2d12 Massive Criticals, Extra Ranged Damage Type: Slashing |
Isaac's Lesser Stick Launcher | Light Crossbow | R. Crafter | AB +5, Mighty +5, Keen, Unlimited Ammo: +4 Enhancement Bolts |
Isaac's Greater Stick Launcher | Heavy Crossbow | R. Crafter | AB +5, Mighty +5, Keen, Unlimited Ammo: +4 Enhancement Bolts |
Seeking Heavy Crossbow | Heavy Crossbow | R. Crafter | AB +5, Mighty +5, 2d12 Massive Criticals |
Seeking Light Crossbow | Light Crossbow | R. Crafter | AB +5, Mighty +5, 2d12 Massive Criticals |
Seeking Shortbow | Shortbow | R. Crafter | AB +5, Mighty +5, 2d12 Massive Criticals |
Seeking Longbow | Longbow | R. Crafter | AB +5, Mighty +5, 2d12 Massive Criticals |
Seeking Sling | Sling | R. Crafter | AB +5, Mighty +5, 2d12 Massive Criticals |
Greaves of the Stalwart Defender | Boots | Smith | Dodge AC +5, Constitution +3 |
Phalanx Greaves | Boots | Smith | Dodge AC +5, Strength +3 |
Agility of the Myart | Helmet | Smith | Dexterity +3, Regeneration +1, Universal Saving Throw +1 |
Brilliance of the Myart | Helmet | Smith | Intelligence +3, Regeneration +1, Universal Saving Throw +1 |
Insight of the Myart | Helmet | Smith | Wisdom +3, Regeneration +1, Universal Saving Throw +1 |
Leadership of the Myart | Helmet | Smith | Charisma +3, Regeneration +1, Universal Saving Throw +1 |
Might of the Myart | Helmet | Smith | Strength +3, Regeneration +1, Universal Saving Throw +1 |
Vitality of the Myart | Helmet | Smith | Constitution +3, Regeneration +1, Universal Saving Throw +1 |
Bracers of the Gemstone Golem | Bracers | Smith | Bludgeoning Resist 5/-, Piercing Resist 5/-, Slashing Resist 5/-, +5 Soak 5 Damage, Constitution +2 |
Dragon-Plate of Chaos | Full Plate (8/1) | Smith | Armor AC +5, Acid Resist 15/-, Electrical Resist 15/-, Regeneration +1 |
Dragon-Half Plate of Chaos | Half Plate (7/2) | Smith | Armor AC +5, Acid Resist 15/-, Electrical Resist 15/-, Regeneration +1 |
Dragon-Splint Mail of Chaos | Splint Mail (6/3) | Smith | Armor AC +5, Acid Resist 15/-, Electrical Resist 15/-, Regeneration +1 |
Dragon-Breastplate of Chaos | Breastplate (5/4) | Smith | Armor AC +5, Acid Resist 15/-, Electrical Resist 15/-, Regeneration +1 |
Dragon-Chain of Chaos | Chain Shirt (4/5) | Smith | Armor AC +5, Acid Resist 15/-, Electrical Resist 15/-, Regeneration +1 |
Dragon-Plate of Tyranny | Full Plate (8/1) | Smith | Armor AC +5, Cold Resist 15/-, Fire Resist 15/-, Regeneration +1 |
Dragon-Half Plate of Tyranny | Half Plate (7/2) | Smith | Armor AC +5, Cold Resist 15/-, Fire Resist 15/-, Regeneration +1 |
Dragon-Splint Mail of Tyranny | Splint Mail (6/3) | Smith | Armor AC +5, Cold Resist 15/-, Fire Resist 15/-, Regeneration +1 |
Dragon-Breastplate of Tyranny | Breastplate (5/4) | Smith | Armor AC +5, Cold Resist 15/-, Fire Resist 15/-, Regeneration +1 |
Dragon-Chain of Tyranny | Chain Shirt (4/5) | Smith | Armor AC +5, Cold Resist 15/-, Fire Resist 15/-, Regeneration +1 |
Arcane Defiance Plate | Full Plate (8/1) | Smith | Armor AC +5, 32 Spell Resistance, Universal Saving Throws +2 |
Arcane Defiance Half Plate | Half Plate (7/2) | Smith | Armor AC +5, 32 Spell Resistance, Universal Saving Throws +2 |
Arcane Defiance Splint Mail | Splint Mail (6/3) | Smith | Armor AC +5, 32 Spell Resistance, Universal Saving Throws +2 |
Arcane Defiance Breastplate | Breastplate (5/4) | Smith | Armor AC +5, 32 Spell Resistance, Universal Saving Throws +2 |
Arcane Defiance Chain | Chain Shirt (4/5) | Smith | Armor AC +5, 32 Spell Resistance, Universal Saving Throws +2 |
Elemental Defense Scutum | Tower Shield | Smith | Shield AC +5, Acid Resist 10/-, Cold Resist 10/-, Electrical Resist 10/-, Fire Resist 10/- |
Elemental Defense Targe | Large Shield | Smith | Shield AC +5, Acid Resist 10/-, Cold Resist 10/-, Electrical Resist 10/-, Fire Resist 10/-, 80% Weight Reduction |
Elemental Defense Buckler | Small Shield | Smith | Shield AC +5, Acid Resist 10/-, Cold Resist 10/-, Electrical Resist 10/-, Fire Resist 10/-, Arcane Spell Failure -5% |
The Last Defense Scutum | Tower Shield | Smith | Shield AC +5, Piercing Resist 5/-, Constitution +2 |
The Last Defense Targe | Large Shield | Smith | Shield AC +5, Piercing Resist 5/-, Constitution +2, 80% Weight Reduction |
The Last Defense Buckler | Small Shield | Smith | Shield AC +5, Piercing Resist 5/-, Constitution +2, Arcane Spell Failure -5% |
Bracers of the Elemental Golem | Bracers | Smith | Acid Reist 10/-, Cold Resist 10/-, Electrical Resist 10/-, Fire Resist 10/-, Constitution +2 |
Bracers of Dexterity +6 | Bracers | Smith | Dexterity +6 |
Battlerager Best | Dwarven Waraxe | Smith | Enhancement +5, Keen, Bludgeoning 1d8, OnHit Stun (DC 20, 50% / 2 Rounds) |
Purified Filth | Bastard Sword | Smith | Enhancement +5, Keen, Negative Energy 2d6, OnHit Level Drain (DC 20) |
Fang of the Black Flag | Dagger | Smith | Enhancement +5, Keen, 1d3 Massive Criticals, Acid 1d3, Cold 1d3, Electrical 1d3, Fire 1d3 |
Scalerot | Greatsword | Smith | Enhancement +5, Keen, Bludgeoning 1d6, Cold 1d6, OnHit Confusion (DC 20, 50% / 2 Rounds) |
Myrk's Lament | Longsword | Smith | Enhancement +5, Keen, Acid 2d4, OnHit Fear (DC 20, 50% / 2 Rounds) |
Balanced Edge of Yin and Yang | Rapier | Smith | Enhancement +5, Keen, Negative Energy 1d4, Positive Energy 1d4, Bonus Feat: Sneak Attack Blackguard (1d6) |
Wailing Wind | Scimitar | Smith | Enhancement +5, Keen, Magical 1d4, Sonic 1d4, OnHit Hold (DC 20, 50% / 2 Rounds) |
Harlequin's Longsword | Short Sword | Smith | Enhancement +5, Keen, Magical 1d4, Bonus Feat: Sneak Attack Blackguard (2d6) |
Dornat Murr Guard Hammer | Warhammer | Smith | Enhancement +5, Keen, Piercing 1d8, OnHit Doom (DC 20, 50% / 2 Rounds) |
The Manor House Door Knocker | Mace | Smith | Enhancement +5, Enhancement +6 vs. Undead, Piercing 1d4, Positive Energy 1d10 vs Undead, OnHit Slow (DC 20, 50% / 2 Rounds) |
Iron Tiger's Talons (Main) | Kama | Smith | Enhancement +5, Keen, Piercing 1d8, OnHit Blind (DC 20, 50% / 2 Rounds) |
Iron Tiger's Talons (Offhand) | Kama | Smith | Enhancement +5, Keen, Piercing 1d8, OnHit Blind (DC 20, 50% / 2 Rounds) |
Mindreaver | Battleaxe | Smith | Enhancement +5, Keen, Piercing 1d8, OnHit Confusion (DC 20, 50% / 2 Rounds) |
Soulbasher | Club | Smith | Enhancement +5, Keen, Magical 1d4, Piercing 1d4, 1d8 Massive Criticals |
Stormweaver Axe | Handaxe | Smith | Enhancement +5, Keen, Magical 1d3, Electrical 1d3, OnHit Doom (DC 20, 50% / 2 Rounds) |
Etherblade | Katana | Smith | Enhancement +5, Keen, Bludgeoning 1d4, Negative Energy 1d8, OnHit Stun (DC 20, 50% / 2 Rounds) |
Vortex Stinger | Kukri | Smith | Enhancement +5, Keen, Cold 1d10, 1d6 Massive Criticals |
Skelly Smasher | Light Flail | Smith | Enhancement +5, Enhancement +6 vs. Undead, Slashing 1d6, Positive Energy 1d10 vs Undead |
Galecaller | Light Hammer | Smith | Enhancement +5, Keen, Acid 1d3, Cold 1d3, Electrical 1d3, Fire 1d3, Vampiric Regeneration +2 |
Beauty's Redoubt | Magic Staff (1H) | Smith | Charisma +2, Spellcraft +5, Bonus Spell Slot (Sorcerer) Level 8, Level 9 |
Sage's Redoubt | Magic Staff (1H) | Smith | Intelligence +2, Spellcraft +5, Bonus Spell Slot (Wizard) Level 8, Level 9 |
Holy Redoubt | Magic Staff (1H) | Smith | Wisdom +2, Spellcraft +5, Bonus Spell Slot (Cleric) Level 8, Level 9 |
Eldritch Redoubt | Magic Staff (1H) | Smith | Charisma +2, Dexterity +2, Concentration +5 |
Starfall | Morningstar | Smith | Enhancement +5, Keen, Slashing 1d8, OnHit Silence (DC 20, 50% / 2 Rounds) |
Astral Crescent | Sickle | Smith | Enhancement +5, Keen, Acid 1d4, Positive Energy 1d4, OnHit Blind (DC 20, 50% / 2 Rounds) |
Runic Pigsticker | Trident | Smith | Enhancement +5, Keen, Bludgeoning 1d8, Vampiric Regeneration +3 |
Dreamweaver | Whip | Smith | Enhancement +5, Acid 1d4, Electrical 1d4, Sonic 1d4, 1d8 Massive Criticals, Bonus Feat: Disarm |
Crystalwave Staff | Quarterstaff (2H) | Smith | Enhancement +5, Keen, Slashing 2d6, Vampiric Regeneration +2, OnHit Cast Spell: Freeze (DC 20) |
Enigma Totem | Quarterstaff (2H) | Smith | Wisdom +4, Spellcraft +10, Bonus Spell Slot (Druid) Level 8, Level 8, Level 9, Level 9 |
Icespire | Spear | Smith | Enhancement +5, Keen, Cold 1d10, Vampiric Regeneration +2, OnHit Cast Spell: Freeze (DC 20) |
Shadowmark | Greataxe | Smith | Enhancement +5, Keen, Piercing 2d6, Vampiric Regeneration +3, Bonus Feat: Sneak Attack Blackguard (1d6) |
Typhoon Edge | Halberd | Smith | Enhancement +5, Keen, Acid 1d4, Cold 1d4, Electrical 1d4, Fire 1d4, OnHit Confusion (DC 20, 50% / 2 Rounds) |
Ghostfire | Heavy Flail | Smith | Enhancement +5, Enhancement +6 vs. Undead, Slashing 1d6, Positive Energy 1d10 vs Undead |
Starfrost | Scythe | Smith | Enhancement +5, Keen, Piercing 2d6, 1d6 Massive Criticals, OnHit Cast Spell: Freeze (DC 20) |
Shadow Mirage | Dire Mace | Smith | Enhancement +5, Keen, Slashing 2d6, Vampiric Regeneration +3, Bonus Feat: Sneak Attack Blackguard (1d6) |
Double Eclipse | Double Axe | Smith | Enhancement +5, Keen, Bludgeoning 1d6, Positive Energy 1d6, Vampiric Regeneration +3, OnHit Daze (DC 20, 50% / 2 Rounds) |
Frostfall | Two-Bladed Sword | Smith | Enhancement +5, Keen, Cold 2d6, 1d6 Massive Criticals, OnHit Cast Spell: Freeze (DC 20) |
Sureforged Dagger | Dagger | Smith | AB +5, Bludgeoning 2d6 |
Sureforged Handaxe | Handaxe | Smith | AB +5, Bludgeoning 1d10 |
Sureforged Kama | Kama | Smith | AB +5, Bludgeoning 1d10 |
Sureforged Kukri | Kukri | Smith | AB +5, Bludgeoning 1d10 |
Sureforged Light Hammer | Light Hammer | Smith | AB +5, Bludgeoning 2d6 |
Sureforged Mace | Mace | Smith | AB +5, Bludgeoning 2d6 |
Sureforged Short Sword | Short Sword | Smith | AB +5, Bludgeoning 1d10 |
Sureforged Sickle | Sickle | Smith | AB +5, Bludgeoning 2d6 |
Sureforged Whip | Whip | Smith | AB +5, Bludgeoning 2d6 |
Trueforged Bastard Sword | Bastard Sword | Smith | Keen, Piercing 1d10 |
Trueforged Rapier | Rapier | Smith | AB +5, Bludgeoning 1d10 |
Trueforged Scimitar | Scimitar | Smith | AB +5, Bludgeoning 1d10 |
Trueforged Battleaxe | Battleaxe | Smith | Keen, Piercing 1d10 |
Trueforged Club | Club | Smith | Keen, Piercing 2d6 |
Trueforged Dwarven Waraxe | Dwarven Waraxe | Smith | Keen, Bludgeoning 1d10 |
Trueforged Katana | Katana | Smith | Keen, Bludgeoning 1d10 |
Trueforged Light Flail | Light Flail | Smith | Keen, Bludgeoning 1d10 |
Trueforged Longsword | Longsword | Smith | Keen, Bludgeoning 1d10 |
Trueforged Morningstar | Morningstar | Smith | Keen, Slashing 1d10 |
Trueforged Trident | Trident | Smith | Keen, Slashing 2d6 |
Trueforged Warhammer | Warhammer | Smith | Keen, Piercing 1d10 |
Warforged Dire Mace | Dire Mace | Smith | Keen, Piercing 2d8, 2d10 Massive Criticals |
Warforged Greataxe | Greataxe | Smith | Keen, Bludgeoning 2d6, 3d6 Massive Criticals |
Warforged Greatsword | Greatsword | Smith | Keen, Piercing 2d6, 2d6 Massive Criticals |
Warforged Halberd | Halberd | Smith | Keen, Bludgeoning 2d6, 3d6 Massive Criticals |
Warforged Heavy Flail | Heavy Flail | Smith | Keen, Piercing 2d8, 2d6 Massive Criticals |
Warforged Quarterstaff | Quarteraff | Smith | Keen, Piercing 2d8, 2d10 Massive Criticals |
Warforged Scythe | Scythe | Smith | Keen, Bludgeoning 2d6, 3d6 Massive Criticals |
Warforged Spear | Spear | Smith | Keen, Bludgeoning 2d6, 3d6 Massive Criticals |
Warforged Two-Bladed Sword | Two-Bladed Sword | Smith | Keen, Bludgeoning 2d6, 2d6 Massive Criticals |
Warforged Double Axe | Double Axe | Smith | Keen, Bludgeoning 2d6, 3d6 Massive Criticals |
Boots of the Broken Ones | Boots | Tailor | Dodge AC +5, Dexterity +3 |
Cushioning Boots of the Archmage | Boots | Tailor | Dodge AC +5, Intelligence +3 |
Petite Shoes of Intuition | Boots | Tailor | Dodge AC +5, Charisma +3 |
Finder of Trails | Boots | Tailor | Dodge AC +5, Wisdom +3 |
Cape of the Panther | Cloak | Tailor | Deflection AC +5, Hide +10, Move Silently +10 |
Cape of the Owl | Cloak | Tailor | Deflection AC +5, Listen +10, Spot +10 |
Hood of the Archer | Hood | Tailor | Bonus Feats: Called Shot, Point Blank Shot, Rapid Reload, Rapid Shot |
Epic Gloves of Animal Handling | Gloves | Tailor | Animal Empathy +30 |
Epic Gloves of Concentration | Gloves | Tailor | Concentration +30 |
Epic Gloves of Discipline | Gloves | Tailor | Discipline +30 |
Epic Gloves of Spellcraft | Gloves | Tailor | Spellcraft +30 |
Epic Gloves of the Minstrel | Gloves | Tailor | Perform +30 |
Epic Healing Gloves | Gloves | Tailor | Heal +30 |
Ringleader's Gloves | Gloves | Tailor | Lore +30, Greater Planar Binding (15) 2/Day |
The Master's Gift | Gloves | Tailor | Enhancement +5, Wisdom +2, Discipline +5, Slashing 2d6, Vampiric Regeneration +3, OnHit Blind (DC 20, 50% / 2 Rounds) |
Epic Gloves of Swordplay | Gloves | Tailor | Parry +30 |
Cloak of Hidden Things | Cloak | Tailor | Camouflage (5) 1/Day, Displacement (9) Unltd/Day, One With The Land (7) 1/Day |
Dragon-Hide of Chaos | Hide Armor (3/6) | Tailor | Armor AC +5, Acid Resist 15/-, Electrical Resist 15/-, Regeneration +1 |
Dragon-Leather of Chaos | Leather Armor (2/7) | Tailor | Armor AC +5, Acid Resist 15/-, Electrical Resist 15/-, Regeneration +1 |
Dragon-Padding of Chaos | Padded Armor (1/8) | Tailor | Armor AC +5, Acid Resist 15/-, Electrical Resist 15/-, Regeneration +1 |
Dragon-Cloth of Chaos | Cloth Armor (0/-) | Tailor | Armor AC +5, Acid Resist 15/-, Electrical Resist 15/-, Regeneration +1 |
Dragon-Hide of Tyranny | Hide Armor (3/6) | Tailor | Armor AC +5, Cold Resist 15/-, Fire Resist 15/-, Regeneration +1 |
Dragon-Leather of Tyranny | Leather Armor (2/7) | Tailor | Armor AC +5, Cold Resist 15/-, Fire Resist 15/-, Regeneration +1 |
Dragon-Padding of Tyranny | Padded Armor (1/8) | Tailor | Armor AC +5, Cold Resist 15/-, Fire Resist 15/-, Regeneration +1 |
Dragon-Cloth of Tyranny | Cloth Armor (0/-) | Tailor | Armor AC +5, Cold Resist 15/-, Fire Resist 15/-, Regeneration +1 |
Arcane Defiance Hide | Hide Armor (3/6) | Tailor | Armor AC +5, 32 Spell Resistance, Universal Saving Throws +2 |
Arcane Defiance Leather | Leather Armor (2/7) | Tailor | Armor AC +5, 32 Spell Resistance, Universal Saving Throws +2 |
Arcane Defiance Padding | Padded Armor (1/8) | Tailor | Armor AC +5, 32 Spell Resistance, Universal Saving Throws +2 |
Arcane Defiance Cloth | Cloth Armor (0/-) | Tailor | Armor AC +5, 32 Spell Resistance, Universal Saving Throws +2 |
Furtive Hide | Hide Armor (3/6) | Tailor | Armor AC +5, Dexterity +2, Hide +5, Move Silently +5 |
Furtive Leather | Leather Armor (2/7) | Tailor | Armor AC +5, Dexterity +2, Hide +5, Move Silently +5 |
Furtive Padding | Padded Armor (1/8) | Tailor | Armor AC +5, Dexterity +2, Hide +5, Move Silently +5 |
Furtive Regalia | Cloth Armor (0/-) | Tailor | Armor AC +5, Dexterity +2, Hide +5, Move Silently +5 |
Gloves of the Honeyed Tongue | Gloves | Tailor | Persuade +30 |
Gloves of the Serpent's Tongue | Gloves | Tailor | Bluff +30 |
Gloves of the Challenger | Gloves | Tailor | Taunt +30 |
Gloves of Conspicuous Threats | Gloves | Tailor | Intimidate +30 |
Gloves of the Equestrian | Gloves | Tailor | Ride +30 |
Boots of Striding +6 | Boots | Tailor | Constitution +6 |
Gloves of the Golden Lady | Gloves | Tailor | Intelligence +4, Appraise +30 |
Epic Gloves of the Artificer | Gloves | Tailor | Craft Armor +15, Craft Trap +15, Craft Weapon +15 |
The Sanctuary's Quagmire | Gloves | Tailor | Disable Trap +15, Open Lock +15, Set Trap +15, Find Traps (3) 3/Day |
Cloak of Fortification +5 | Cloak | Tailor | Deflection AC +5, Universal Saving Throws +5 |
Nymph Cloak +6 | Cloak | Tailor | Charisma +6 |
Sanctuary Cloak of Safety | Cloak | Tailor | Greater Sanctuary (18) 1/Day, Improved Invisibility (7) 1/Day, Invisibility (3) Unltd/Day |
Belt of Agility +4 | Belt | Tailor | Dexterity +4, Freedom of Movement |
Belt of Stone Giant Strength | Belt | Tailor | Strength +6 |
Belt of the Hard Road | Belt | Tailor | Constitution +2, Regeneration +2, Freedom of Movement |
Gloves of Silent Whispers | Gloves | Tailor | Dexterity +3, Hide +15, Move Silently +15 |
Gloves of Keen Senses | Gloves | Tailor | Listen +15, Search +15, Spot +15 |
Gloves of the Hin Fist +6 | Gloves | Tailor | AB +6, Sonic 2d6 (Class Limitation: Monk) |
Gloves of the Long Death +6 | Gloves | Tailor | AB +6, Cold 2d6 (Class Limitation: Monk) |
Gloves of the Yellow Rose +6 | Gloves | Tailor | AB +6, Electrical 2d6 (Class Limitation: Monk) |